﻿namespace rkClient
{
	partial class JoinGame
	{
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null)) {
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Windows Form Designer generated code

		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
            this.btnJoinGame = new System.Windows.Forms.Button();
            this.txtIP = new System.Windows.Forms.TextBox();
            this.label1 = new System.Windows.Forms.Label();
            this.pictureBox1 = new System.Windows.Forms.PictureBox();
            this.button1 = new System.Windows.Forms.Button();
            this.label2 = new System.Windows.Forms.Label();
            this.txtPlayerName = new System.Windows.Forms.TextBox();
            this.colorDialog1 = new System.Windows.Forms.ColorDialog();
            this.label3 = new System.Windows.Forms.Label();
            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
            this.SuspendLayout();
            // 
            // btnJoinGame
            // 
            this.btnJoinGame.Location = new System.Drawing.Point(287, 65);
            this.btnJoinGame.Name = "btnJoinGame";
            this.btnJoinGame.Size = new System.Drawing.Size(107, 75);
            this.btnJoinGame.TabIndex = 0;
            this.btnJoinGame.Text = "Join Game";
            this.btnJoinGame.UseVisualStyleBackColor = true;
            this.btnJoinGame.Click += new System.EventHandler(this.btnJoinGame_Click);
            // 
            // txtIP
            // 
            this.txtIP.Location = new System.Drawing.Point(119, 91);
            this.txtIP.Name = "txtIP";
            this.txtIP.Size = new System.Drawing.Size(162, 20);
            this.txtIP.TabIndex = 1;
            this.txtIP.TextChanged += new System.EventHandler(this.textBox1_TextChanged);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(9, 92);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(104, 13);
            this.label1.TabIndex = 2;
            this.label1.Text = "IP Adress of Server :";
            // 
            // pictureBox1
            // 
            this.pictureBox1.Location = new System.Drawing.Point(12, 117);
            this.pictureBox1.Name = "pictureBox1";
            this.pictureBox1.Size = new System.Drawing.Size(188, 20);
            this.pictureBox1.TabIndex = 10;
            this.pictureBox1.TabStop = false;
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(206, 117);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(75, 23);
            this.button1.TabIndex = 9;
            this.button1.Text = "Pick Color";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(9, 70);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(73, 13);
            this.label2.TabIndex = 7;
            this.label2.Text = "Player Name :";
            // 
            // txtPlayerName
            // 
            this.txtPlayerName.Location = new System.Drawing.Point(119, 65);
            this.txtPlayerName.Name = "txtPlayerName";
            this.txtPlayerName.Size = new System.Drawing.Size(162, 20);
            this.txtPlayerName.TabIndex = 8;
            // 
            // label3
            // 
            this.label3.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.label3.Font = new System.Drawing.Font("Tahoma", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(162)));
            this.label3.Location = new System.Drawing.Point(12, 9);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(382, 49);
            this.label3.TabIndex = 11;
            this.label3.Text = "UBEWARS";
            this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
            // 
            // JoinGame
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(404, 149);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.pictureBox1);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.txtPlayerName);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.txtIP);
            this.Controls.Add(this.btnJoinGame);
            this.Name = "JoinGame";
            this.Text = "JoinGame";
            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

		}

		#endregion

		private System.Windows.Forms.Button btnJoinGame;
		private System.Windows.Forms.TextBox txtIP;
		private System.Windows.Forms.Label label1;
		private System.Windows.Forms.PictureBox pictureBox1;
		private System.Windows.Forms.Button button1;
		private System.Windows.Forms.Label label2;
		private System.Windows.Forms.TextBox txtPlayerName;
		private System.Windows.Forms.ColorDialog colorDialog1;
        private System.Windows.Forms.Label label3;
	}
}